It’s hard to believe – but summer is winding down! Still planning how you’ll go active in your classroom? Laying the groundwork for a great new year is important for any age group – but keeping active learners engaged after a summer outside the classroom can be a challenge. Activities that emphasize social learning and other engaging tactics can help keep things moving. Just in case you need some help- here are some lesson plan ideas for digital natives to get you started this fall:
- Make Your Own Lesson Plan. Easing students back into the classroom groove is always a challenge – why not start the year off by showing them that their education is in their hands? Ask them to make a lesson plan that would help show their peers what they learned over the summer. Showing the active learner that you know that their education doesn’t end in the classroom is a great way to encourage them to continue learning from life.
- Focused Small Group Discussion. Since active learners have the world at their fingertips they often have a lot to say about a lot of topics. Break your students into small groups when discussing a topic that is content rich and ask them to brain storm together to identify key points. Encourage them to work together while using mobile devices to provide some supporting material – a perfect way to integrate mobility into the learning framework.
- Class Presentations. Digital natives and social media participants are used to creating content designed for social consumption. Challenge your classroom of active learners to create dynamic material for the rest of the students. Encourage them to include some unique technologies in their presentations to get them thinking about how technology can be integrated into the learning process.
- Research Race. Gone are the days of technology only being a tool for research. Now we use it to stay connected and engaged. But just because we use technology in a number of ways these days doesn’t mean we can’t still use it for research! Create a fun research project for your classroom by setting up a research race. Set up guidelines to make sure they aren’t missing any points but encourage them to try and collect as much information in a set time frame as possible – have them use a platform like Collaborate to share their material and work together.
- Build A Game. While encouraging students to play games may be a tricky path to go down, games can be a great way to get the whole classroom involved in an activity. Why not take it to the next step and get your students to invent a learning game based on the unit they’re working on. An activity like this will get them thinking about ways to challenge each other by sharing content and encourages them to think about how everyone can get involved. Ask them to make it an online game and see if you can’t get them to play it on their mobile devices when they’re outside the classroom too!
Check back next week for part 2 which is packed full of even more suggestions.